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Game Update

#6 • 13th June 2023 • "Alpha 4: Fight Algorithm Update Vol. 1"

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Algorithm V2 --> See "Fighting Algorithm"

A new method of calculating the fights is deployed. This reshaped algorithm is a total new way
First up, we've revamped the equipment-related calculations, introducing technical and personal stats:
  • Technical stats: Striking, Wrestling, and Grappling.
  • Personal stats: Fight IQ, Speed, Stamina, Explosiveness, Strength, Mental, Suppleness, and Congestion. Note: Personal stats influence technical stats.
Boosting these stats will give your fighter a significant advantage in the cage.
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Fight Outcomes

We're also offering more detailed fight outcomes:
Fight outcome: You'll now see specific fight results (KO, TKO, submission, unanimous decision, or split decision). Leagues: More details about your recent league participation will be provided.
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Gym Space Overhaul

We've reimagined the "Gym" space:
Your fighters' stats and history will now be more readable.
Primary stats: Are now technical stats.
Secondary stats: Are now personal stats.
This change allows you to activate Equipment using secondary stats, such as the Guard Breaker Equipment (+3 Stamina / +3 Mental / +2 Fight IQ).
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Onboarding System

Different paths will guide the user from the MetaFight homepage to league registration, thanks to the first offered cards.

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Resting Time

Starting June 13th at 6 PM: Leaderboard points snapshot. This means that ongoing leagues will continue, but won't be included in the score calculation.
Therefore, points won't be counted if your fighter stays in a league after 6 PM.
So, don't register in the weekly league with your best fighter, or you might not win anything.
All leagues ending after the cut-off time will not be counted.

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Special Packs --> See "Special Packs"​

The contents of the Bronze, Silver, Gold & Legendary Packs will be changed starting June 13th at 10:00 am UTC.
A more exclusive selection of sought-after fighters will be put up for sale. These packs will be limited in number to avoid oversupply.
We aim to maximize players' chances of getting Fighter Cards that are not commonly available.
Find all the details of the fighters and equipment present in the packs here: Pack Content​
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From June 20th - Return to "Classic" Packs

The Bronze, Silver, Gold & Legendary Packs will see their contents changed again starting June 20th at 10:00 am UTC. All Fighters and Equipment can be obtained again from this date.
Please note that:
  • Packs purchased before June 13th and opened between June 13th and June 20th are eligible for Special Pack contents.
  • Packs purchased between June 13th and June 20th, opened after June 20th, will no longer be eligible for Special Pack contents.

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Fixes & Improvements

  • Overhaul of the time bar in different leagues.
  • It's no longer possible to change a fighter's equipment when they're fighting in a league. The equipment will be locked and can only be used once your fighter has finished their fights.
  • A card put up for sale on the secondary market can no longer be used to fight in a league.
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These updates are part of our ongoing commitment to providing the best gaming experience possible.
As always, we appreciate your support and feedback. Stay tuned for more exciting developments in the MetaFight game.
#5 - 10th May 2023 - "Dynamic League & Leaderboard Rewards"
This fifth update since the alpha release is focusing on two features that modify the league system and how it was built until now.
First, rewards are added to the leaderboard of each Arena, so that all managers can compete for it, no matter which cards it holds. Manager are up to acquire as much points as they can until June 6, so to rank themselves and claim the rewards that belong to them.
The Instant Arena will be replaced by the Extended Arena which behaviour is slightly different. It is not focusing solely on direct fights but rather offer all kind of leagues, the cost in Fight Session is none, however, the card will be lock for the next 20-hours after the completion.
The major gameplay update introduces a rotation in the leagues proposed into each Arena. Each league is dynamic in the sense that the accessibility criteria are changing every week. Each league can possess up to two criterion that are mandatory to match to register in. So, for example, we can find a league only accepting the status: Rookie, Outsider, Prospect and the score range: 60-69. The week after it is accepting the same status but the score range is: 70-79.
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We do hope this update will please you, let you acquire new cards or other prizes, this mechanisms will be improved in the coming updates so as to reinforce the strategy aspect of the Alpha.
MetaFight Team
🏆 Leaderboard • Leaderboard reset • Added rewards for various arena leaderboards: Up to 2,099 rewards can be claimed! (1,000 rewards for Starter & Championship, and 99 for Extended Arena)
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🥊 Leagues • Added new leagues with more restrictive filters, and changing criteria weekly
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🛠️ Bug Fixes & Improvements • Updating shop prices for the packs • Fixed the issue with legendary cards that players couldn't engage • Fixed the league points issue • Resolved the display issue with more than 100 cards • Improved performance on league recovery
#4 - 9th April 2023 - "In-league rewards deployment"
🤖 AI & Gameplay • AI algorithm rebalanced to lesser the chances of winning from AI • Cards sorted by descending MetaScore when placing fighters in leagues
🗓️ Leagues • Dates display bug in leagues fixed
🔗 Interface & Connectivity • Logout button bug fixed • Connect Wallet button on homepage fixed
🛍️ Marketplace Improvements • Connecting to our own API • Adding filters • Changing display behavior
🎁 Rewards Implementation • Packs, Cards, and more!
🥊 Arenas Changes • Reduced Fight Session (FS) costs • Easier battle registration
🏆 Championship Arena Updates • Removed: Death Match, 2h-Arena, 8h-Legendary • Added: Instant, Road to Gold, Road to Silver
🏆 New Leagues: Road to Gold & Road to Silver • Road to Gold: Weekly league, Gold Fighter Card prize, Open to Starter, Bronze, and Silver cards • Road to Silver: Biweekly league, Silver Fighter Card prize, Open to Starter and Bronze cards • Entry requires Fight Session
#3 - 28th March 2023 - "New Equipment Cards"
Hello MetaFighters, gamers, web3 fans, or sports lovers!
MetaFight will be undergoing maintenance from March 28 to 31 - 4 pm UTC.
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🌀 FUSION OF THE COLLECTIONS During this time, we will merge all our collections into a single collection.
We want to assure you that you don't have to do anything, as this process will be taken care of automatically. The long-term goal of this fusion is to give more visibility to MetaFight by concentrating volumes.
As part of this process, a snapshot is scheduled this March 28th at 4 pm UTC. This will coincide with the closing of MetaFight Alpha, which will reopen 72 hours later on Friday at 4 pm UTC. We believe that the benefits of this fusion will be worth it in the end and allow us to reach a wider audience.
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It’s not recommended to buy secondary cards from the old collection (fighter cards) from the snapshot today at 4 pm UTC.
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The new cards can be bought and sold in the Booster Pack collection. Here is the only link to follow in the future: https://rarible.com/boostercards/items​
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🎁 REWARDS DISTRIBUTION In two weeks, we will be distributing all planned rewards. The airdrops will be done little by little and include:
─ All the rewards of the different events/giveaways ─ @Ternoa launchpad rewards
─ @CrossTheAges pack rewards
─ Rewards related to the LOYAL3 program with @WeaboveOfficial ─ Last requested bridges
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We are delighted to be able to make these drops, thank you for your patience so far!
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Thank you all for your continued support of MetaFight! We're excited to unveil some exciting news, so stay tuned!
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The MetaFight Team
#2 - 23rd March 2023 - "In-league gameplay modification"
Managers, Throughout the past two weeks, a part of our work has been focused on UI/UX improvement, some bug display in packs and leagues, and ergonomy in placing cards into leagues. We’ll continue to improve the overall user experience while bringing new features. Now, let’s unfold what awaits you in the next update:
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🃏 Merge Collection: In the coming days we’re going to undertake an important update to the various collections opened by MetaFight. In this way, we’ll be merging the collections Booster Pack, Fighter Cards & Equipment Cards under one. Why are we making this change ? First reason is to make the navigation easier. Second reason is to make the MetaFight more visible throughout the marketplaces by gathering the volumes spread out on the various collections.
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🥇Rewards: You will find in-league daily rewards into the Starter Arena and in-league weekly rewards into the Championship Arena. These rewards will be composed of Starter pack and cards, Bronze pack and cards, as well as Silver and Gold cards.
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🥊 Fight Session: Championship Arena Fight Session cost is reduced so that you can place your fighters more frequently or add new ones in the leagues. Instant Arena will no longer cost Fight Session to enter it.
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❗Instant Arena: The Instant Arena is now being costless in Fight Session. It will be used to offer alternative rewards. More info will be given in due time. Basically, the idea is to provide an Arena where you can place all the fighters that aren’t suited in your roster to compete effectively in Championship Arena.
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🏟️ Championship & Starter Arenas: These Arenas become the main place of the contest between managers. They’ll feature in-league rewards that should lead the best managers on their road to higher rarities. Available for all cards, the rarity still has a powerful impact on the power of a card. At least one of these Arenas should be privileged to fight for the rewards in cards and packs depending on the player's advancement in the game.
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👑 Leaderboard Rewards: By the next update, we’re making available the first version of the reward system: in-league direct rewards. Once we’re satisfied with this mechanic, we can proceed with Leaderboard rewards integration. ETA for this feature is difficult to be provided accurately, we’ll keep you posted on the advancements made. The update will be made over the next week, and the server will be turned off for a couple days to be effective. Thanks for your commitment! We're all gonna make it.
#1 - 7th March 2023 - "First update post launch"
Early Community,
First, thank you for your daily participation in the game and for helping us to lay its foundations.
Since our arrival on IMX, the team has been working intensively to create the first MetaFight Alpha version that is quickly expanding with your involvement.
The first 2-week phase post-launch was focused on stress testing the game's infrastructure with a consequent simultaneous number of users, thus, allowing us to consolidate the key features.
Among others were improved internal navigation and several league aspects (matchmaking vs. AI, double registration).
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The next 2-week phase is planned to validate all the work done on debugging. Indeed, as stated, we wanted to bring the rewards soon in the game's lifetime so that the player enjoys an even better experience. But to do so, each player's overall experience must be equal. That's why we undergo this 2-week validation phase before implementing the rewards feature.
Okay, but what does it involve? As of 03/08, 4:30 PM UTC:
  • All data will be reset, leaderboards included,
  • Open up 4x fresh Starter Pack,
  • All collectible cards will be kept (except Starter); only off-chain assets & data will be erased.
We are building the MetaFight game altogether.
We read you every day and take note of all the feedback, so keep testing & playing MetaFight Alpha and suggesting improvements.
Thanks for your commitment!
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We're all gonna make it.
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MetaFight Team